// Copyright (c) 2021 PaddlePaddle Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//     http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

#include "lite/backends/metal/metal_mtl_data.h"

namespace paddle {
namespace lite {

MetalMTLData::MetalMTLData(void* ptr) {
    image_ = (__bridge id<MTLTexture>)ptr;
}

id<MTLTexture> MetalMTLData::image() const {
    return image_;
}

MetalMTLData::~MetalMTLData() {
    if (image_) {
        image_ = nil;
    }
}
}
}
